Well, as a staff member of the Brotherhood of Britannia who
reviews RPG Maker 2000 games, it is my responsibility to ensure
that my reviews are as fair as they can possibly be. In order
for me to do this, I have created a reviewing standard that
will be used on all of my rm2k reviews. This standard will
be used for every game I critique so that there won't be any
questions like, "How come you gave my game a 'B+' rating and
you gave his a '7.3' rating?"
Basically, the
system works on the average of five categories: Graphics,
Music, Story, Gameplay, and Bias.
Each category will be give a score ranging from "0" to "10"
with "0" being the lowest possible score and "10" being
the highest. After each group has been scored, the whole
lot will be averaged together and a final score will be
given. Again, the lowest score possible for he final score
will be "0" and the highest possible will be "10."
Now, in I'm
going to explain how I rate each of the five categories.
Graphics: Did you try to use custom graphics in
your game, or all they the standard junkies that come packaged
with rm2k? Have you done anything truly breathtaking? The
way to receive a high score on graphics is to put in as
much effort as you possibly can. If you have all custom
graphics that look like crap, you'll still receive a decent
score since you at least tried. If you have some of the
best rips in the world, you'll also get a good score. Games
that don't put much effort into this, such as a game that
uses the standard graphics (a lot, you can use a few of
the standards) that come with rm2k will not do well.
Music: Music is a little different than graphics.
For the musical rating, I take into consideration several
things. First of all, does your music fit with the scene
your game is trying to portray? If so, then that'll help
the score. Next, is your music written well? If you're using
music mucker to create something truly annoying, you can
rest assured you grade will falter. If you have something
that fits into your game and sounds pretty good, I'll be
sure to give you a better score. Finally, did you try to
do something original with the music, or did you just rip
off Squaresoft? Originality usually means a game will be
better (not always). If you use Squaresoft music and implement
it well, however, you're score will not be lowered.
Gameplay: Gameplay scores basically rest on multiple
factors. Did you make some custom systems? These aren't
incredibly important, but they certainly can help your overall
score. If you did make custom systems, are they manageable
and do they make sense? If your custom systems are too hard
to interface with, you'll definitely loose some points.
Is the game way too hard, or is it way too easy? If there
is no possible way to beat your game, you won't fare too
well my friend. If I can breeze through your game by pressing
a few buttons, then you won't score well in this area either.
Balance is the key. Finally, are your mini-games creative?
Having some fun, creative mini-games will help your score.
Story: I think about several things for the story
too. How well done is the story? To score well here, you
should have an entertaining story that makes sense. Are
there too many plot holes? If you have a large amount of
plot holes in your story, then you'll lose points. I should
be able to understand what is going on without consulting
you, the author of the game. Finally, how creative is your
story? Did you just rehash a Squaresoft game, or did you
try to make something original? Your story needs to be creative.
Using clichs is fine, so long as you used them creatively
and tried to be original.
Bias: This is the last and final part of the review.
The Bias is the place where I can alter your score's average
a little by throwing in a high or low number here. If I
really liked your game, but I had to give it a low score
in some areas, you can rest assured that I'll bring your
final grade up a little in the bias area. Usually, I won't
use this area to ruin your score or anything. It's just
my final opinion concerning the game.
And now, some
of my final thoughts. That's the standard I'll be judging
games by. Any of the other staff members are welcome to
use this same standard if they so choose. I'll be sure to
update this page if there are any changes.
If you'd like me to review your game, or if you have any
questions please e-mail
me by clicking here. If that doesn't work, here's the
address: bookieharris@hotmail.com